From reflection to architecture

Aura grows from my pre-AI work on self-understanding: values, memory, family, skills and the life a person wants to lead. The 2014 Constitutional Matrix and my July 2023 presentation record stages of that work.

My July 2023 grand narrative connects Aura with Queens Venture, GAJRA Earth, entertainment, wearables and cities on the surface, underground and in space. Gamification and worldbuilding bring the personal journey into those shared ambitions. The slide below shows how I was drawing those connections together.

A Grand Narrative for Gamification toward Protopia: Aura connected to Queens Venture, GAJRA Earth, wearables, entertainment and responsible civilisation on the surface, underground and in space.
Original July 2023 presentation, page 28. Read the slide in the complete PDF ↗

The horn torus and infinity point

Aura uses seven nested horn tori in chakra colours, sharing the central infinity point. Each has equal major and minor radii. Twelve rows, twenty-four columns, seven shells and two sides give 4,032 face addresses, with an interior personal view and an exterior observer view.

I designed the faces, edges, colours and lines as an interface to tables of information, connected to a vector space for memory and learned relationships. The geometry supplies stable addresses while the associations develop through experience. Explore the model below, or open Horn Torus for the folding geometry and Matrix Studio for the wider personal interface.

Horn torus: x = (1 + cos v) cos u; y = sin v; z = (1 + cos v) sin u. At v = pi every longitude meets at the origin.

Source-defined geometry, not generated artwork. R = r. The surface meets at the infinity point.

Explore an address

12 × 24 = 288 facets.
7 shells × 2 sides × 288 = 4,032 addresses.
Shell and side choose an address; the display shows one shell.

Geode, Genesis and the twin

In Blend Aura to Unity, I explored navigating this architecture in VR, attaching information to its geometry and pinning favourite sequences of interactions in the world for easy recall. The conversation follows my Blender work towards Unity and Vive Pro.

My 2025 conversations explored a 60-session Genesis process: repeated experience, dialogue and feedback between a person and a developing digital twin. I imagine a relationship in which different strengths and circumstances shape who leads.

Clothing, not skin is my principle for wearables and surrounding systems. I want a deep connection and the freedom to take the tools off.

Memory and care

Aura of Dementia explores a research path for keeping a person's songs, stories, preferences and relationships close within care. It connects my interest in a living memoir with the practical work of carers and clinical assessment.