Inside the first build · Minjerribah Living Twin
The first twin runs Minjerribah in a browser game engine. This site lists 0 of its parts.
Copernicus Sentinel-2, 13 July 2026 · sources
Arriving
The build opens on an acknowledgement of Quandamooka Country, over the island at night. Under it, a list headed "What this project will not do". No language words, story, art, cultural practice or sacred places go in, from anyone.
Three doors follow. Two open onto the island. The third opens How it works: seven short screens over the island.
The clock starts at 5:20am. Sunrise is 5:39am, so the island is a silhouette. A strip says the sun sits five degrees under the horizon. It offers a jump to twenty minutes after sunrise, and back. The jump goes in the record.
Today on Minjerribah
T brings the board back once you dismiss it. Each tile has a chip, Real or A simulation.
The date reads Wednesday 2 September 2026, 11:10pm. The season line reads "Warming. Queensland school term." The tide tile shows 0.08 m and falling, high water 1.94 m at 5:10am. Four stations: Amity Point 0.19 m, the Gorge 0.39 m, Main Beach 0.42 m, One Mile 0.07 m. The tide is worked out at Dunwich (Goompi) from seven regular waves added together. Each place gets a ratio and a delay. High water at Amity Point is not high water at the Gorge.
The light tile gives sunrise 6:00am, sunset 5:33pm, 11 hours 33 minutes of daylight. The moon is 51 per cent lit and waning. The crossing tile asks two questions. Only one bites: getting a vehicle across is what books out. At 11:10pm both directions read "no more today", first tomorrow 7:00am to the mainland and 6:00am back.
The weather tile is marked A SIMULATION. Air and wind read "not known". No live reading comes in, so the twin runs its own weather and will not pass it off as today. The tile ends: "Do not plan a day on this screen." A footer lists what is real: the tide, the sun and moon, the timetable, the events with their source, opening hours.
The bar
The top bar shows air, wind, swell, tide, UV, fire danger, the crossing, and the clock with its mode. Three kinds of time:
The time keys, from the build's keyboard file:
| Space | Pause and unpause. From a parked clock, back to the island's present and play. |
| 1 2 3 4 | Speed: 1x, 3x, 12x, 60x. Choosing a speed is how you leave live. |
| 0 | Pause. |
| , . | Step an hour back and forward. With Shift, a day. |
The bar puts going live and coming back to now on buttons, not keys.
Cameras
The camera bar runs along the bottom. Planner looks from above. Street puts you on foot. Follow tracks what you picked. Drone flies, with Space to climb. Cinematic runs shots, and C moves to the next. Tab steps forward, Shift + Tab back.
Four bookmarks sit beside the modes. Shift with a function key saves your view over a slot. Alt + 1 to 4 do the same jumps.
Photo mode hides the interface. Its time slider runs the bar's clock, and says so. Nothing in photo mode advances the island.
| Key | Camera |
|---|---|
| Tab | Next camera mode: planner, street, follow, drone, cinematic |
| F1 to F4 | Dunwich, Amity Point, Point Lookout, North Gorge |
| Home | Frame the whole island |
| W A S D | Pan, walk or fly, depending on the mode |
| Drag, right drag, wheel | Move the ground, orbit and tilt, zoom |
| P | Photo mode |
| B L H | Letterbox bars, place labels, hide the interface |
| Escape | Close whatever is open; clear the selection |
The number key 5 does nothing: five camera modes, four speeds.
Boards and views
A board is a panel that opens over the island. There are 0 running, each with its key.
| Board | What it does | Key |
|---|---|---|
| Today | The noticeboard the island opens as. | T |
| Heads-up bar | The strip along the top. | always on screen |
| Notifications | What just happened. | I |
| Info views | The switch for the views. | V |
| Inspector | What a thing is, where its data came from, how solid. | click the island |
| Civic board | Levers, who decides them, the in tray, groups, consultation, budget. | G |
| Siting bench | Try a thing in a place. No build button. | K |
| Events | The island calendar, organiser and source. | E |
| Below the sand | Proposed works below the sand, none of them built. | U |
| Chronicle | What happened, with filters and search. | J |
| Legislation | Which Acts apply to whom, and why. | X |
| Map | Docked or full screen. Click to fly there. | M, Shift + M |
| Arrival screens | The screens you meet first. | ? |
| How it works | Seven short screens over the island. | Y |
| Settings | Quality, sound, interface. N mutes; Shift + N opens the mixer. | O |
Two more boards are designed and not written: a stewardship board, and a place for real scanned objects. That folder is empty.
An info view paints one kind of data over the ground in colour. V opens the picker: land, water, life, people, networks. [ and ] step through, Alt with a letter jumps to one, Alt + V turns it off. Every view names where its data came from.
The civic chain
Those three words come from the build's explainer. The board has sixty-four levers. A lever is one thing a council or another body could decide to do. Each one has a build cost, a running cost, how long it takes, and who decides it. Who decides is the field that matters.
All nineteen you can decide belong to Redland City Council. The seat is Division 2: Cleveland on the mainland and North Stradbroke Island together, one councillor for both. The Queensland Government is named on twenty-five levers, QYAC on fourteen, joint management of the national park on ten. SeaLink is on six, Minjerribah Camping on four. The barge is a commercial service: commercial timetable, no ballot, no resident quota. On a long weekend your lever is asking.
Pick a lever and read who decides it and what it claims. Open a file, and the in tray gives you:
Where a decision belongs to a body the twin will not model, it stops and says so. Leave the matter pending, or record your own assumption and wear the label. Anything QYAC decides sits there.
Checked 9 August 2026
Both lists come from the build's README, dated 9 August 2026. That check played the build end to end and ran a simulated year with no picture.
The engineering handover, with the numbers and the traps, is docs/STATE-OF-PLAY.md. Next: every part of both builds, or open this one now.